Showing posts with label Arena 3 & 4. Show all posts
Showing posts with label Arena 3 & 4. Show all posts

From Arena 4 to Arena 8: Amazing Cheap Deck to Reach Legendary Arena Quickly!

Tousif 08:46:00
best deck to reach Legendary arena

Reaching Legendary Arena as a F2P is quite hard for now. The trophy range of 2700-3000, it is full of players with Legendary cards who will push you back no matter how hard to try. But still, you can reach to the legendary arena if you have the capability. For that, of course, you need some cool decks. The deck ill show you, neither have any Legendary nor Epic, but still, it managed to reach Legendary Arena because this deck is amazing! You will realize this too, once you start using it.

So let us take a look at this amazing deck!

Crizz deck, Royale empire crizz deck
Arrows - This card is one of the best spell cards. It's very useful to take out the horde or goblins, Upgraded arrows can kill the princess which is very important. In this deck, the arrows have the same purpose.

Knight - This is one of the less used cards in the game but it can open up great possibilities for the other troops. Knight is very useful to stop rushes sometime. It can kill hogs easily too. Here in this deck, it is used for the defense.

Goblins - The tiny goblins are very useful and one of the most popular cards. With the combination of Hog Rider, it can dead heavy damage. In this deck, the goblins are used in offense with Hog Rider. However, you can also do defense in need.

Minions - The 3 minions are good to take out the ground troops like Barbarians or any other, It can also challenge the Baby Dragon and sometimes it can do damage to the Bomb Tower and Canon. In this deck, minion is used to deal extra damage while other cards keep the opponent busy. However, if your opponent uses arrow to take out your minion then it will be equal elixir trade.

Canon - One of the most used cards in the game. Canon is generally used to distract attackers and it is quite successful on it. In this deck Canon has the same purpose.

Hog Rider - The main offense along with the Goblins. Pair it with Goblins, Knight, and Minions and pack it with a fireball so clear out the path!

Goblin Hut - It is very important card in this deck. This Goblin hut is used to keep your opponent busy. At the 2x elixir period, the Goblin hut can also be used to protect your arena towers.

Fireball - Another great spell card. You can either use it to stop a push or you can use it to clear the path for your hog push. Because most of the time your opponent will try to counter you with Barbarians. So Hog with goblins or minions can do it easily once the fireball is timed properly.



Deck Strategy
The basic game plan is to spam with Goblins only and using the Knight in front and pushing with Hog. The goblin hut is really irritating for your opponent because each goblin does a little damage to the tower if they are not distracted. So, first place a goblin hut, then pawn the knight and start a push with Hog+Goblins. If the opponent places canon then probably the hog will be able to destroy the canon and maybe do one hit to the tower but the backup troops like Knight and minions will reach to the tower by then and it can do good damage. If you see your opponent is placing barbarians then throw a fireball instant and arrows for the minions. If you see your opponent is starting with a heavy troop like Golem or Pekka then it is not the time to start the push, Start placing small troops and save the knight. Golem of Pekka generally takes either Wizard or Ice wizard at the back. So place the canon to distract the heavy troop and use the knight once they cross the bridge and then use the goblins, minions to take out the rest. So you can see the Knight plays a vital role in this deck. The average elixir cost is very cheap so you can do this hog push many times. If you see one side is getting busy and you cant so anything there then make a small push on the other use with Hogs and goblins + either fireball/arrows depending on the opponent.

crizz deck in Clash Royale


Final Verdict - This deck is quite handy and can counter almost every deck, But this deck finds it hard to control the golem decks at the 2x elixir period. Actually, this is a deck of a clan mate, I've fought with him many times and in most of the battles, I lose. Thus I know that this deck is really cool and can bring you immense success.

The Best Giant Skeleton and Goblin Barrel Deck with Proof: Reach 2900+ Trophies in Clash Royale

Tousif 23:39:00
Best Goblin barrel and Giant skeleton deck in Clash Royale
In Clash Royale there are many players who are facing problem with not getting good cards, or maybe getting the cards they dont use. Though Giant skeleton and Goblin Barrel quite famous in lower arenas but we do not see them much after Spell valley or Arena 5. But no card is useless. We just have to find the perfect combo of using the cards to build an unbeatable deck. Today in this article I'll explain you how to use the Goblin Barrel and Giant skeleton is a way that you'll get past the lower arenas easily and you'll be going near Legendary arena!

Lets take a look at the deck -
Best Goblin barrel deck in Clash Royale
Goblin Barrel : One of the most trickiest cards in the game which falls in the epic category. Using them perfectly will destroy almost one tower. However, in this deck the Goblin barrel is used as a bait.

Inferno Tower : The one single inferno has the ability to shut down heavy hitpoint troops. Nothing can stop infront of it unless those are many in number, Here the Inferno has the same use like any deck, the guard of the kingdom!

Minion Horde : One of the most used cards in the game. They can used both for offense and defense. Here the Horde is used in a combination with the Giant Skeleton.

Spear Goblins : One of the most versatile cards in Clash Royale and one of my favorite cards. They are used here generally to deal some extra damage.

Giant Skeleton : One of the most dangerous cards in the game. Truely deserve the eipc quality. Here this Giant Skeleton card is the main key to Victory.

Fireball : Probably the best spell card in this game. Used to stop a push or to clear the path for your push. Here it is used as same.

Barbarians : The four barbarians, the guards of your towers! Have the ability to stop most of the troops unless they are air troops. Here the card is used as a defensive card. Generally to stop enemy push.

Arrows : Another great spell card. The minion horde is really annoying if you dont have this on your deck!

Deck Strategy : The key to win this deck  is to make your Giant skeleton to reach to the opponent arena tower. But the fact is, we are generally not able to do this most of the time. Everytime we try to do, our opponents distract the Giant Skeleton. But there is a high chance in this deck to do this and once you are able to do it, you can surely destroy one tower of the opponent. One thing to remember, your Goblin barrel is generally used as a bait here to make the opponent use their arrows to clear the question of survival of your Minion Horde. However, if your opponent has Wizard in his deck then it will be hard for you, then you have to use the barbarian in front of the Giant skeleton. So first, spawn the Giant skeleton at the back of the king tower. Until it reaches to the bridge you'll have your elixir full again. When your Giant skeleton will cross the arena tower, then throw the Goblin barrel and hopefully it will be able to do some damage unless the opponent has Arrows! and if the opponent throws arrows on Goblin barrel then half of the trick is done! Now just spawn the Minion Horde with the Giant skeleton. The minion horde will easily clear out the distractions for your Giant skeleton and it will reach the arena tower easily. The average elixir is 4.3 which is pretty good to go!
clash royale deck


However, if you want to play more offensively, you can always swap the inferno with Rocket. Bomb tower is a good replacement of Inferno too.

P.S. - This deck is quite hard to master and timing is very important. You'll need atleast 20-25 battles to understand the deck mechanics pretty well but if you learn, that will be worth the time! 

How Average Elixir Cost Affects Your Winning Chance in Clash Royale

Tousif 11:38:00
deck_elixir_makes_the_gamechanger

Average elixir cost of your battle deck is one of the most vital part of the game Clash Royale. Average elixir can change your whole game. You will either do good or bad according to your deck and your deck performance depends on your average elixir. Today in this article, I'm going to explain you some basics on how this will affect your winning or losing chances of a battle.

If we divide the battle decks among few categories according to average elixir then we will get the followings -

Super Low elixir Decks
clash royale deck
 Super low elixir decks are those decks which has below 3.0 average elixir. This one is just a sample of the super low elixir deck. If you use this kind of deck then you have very low chance of winning the game as you will not have high damage dealing troop on your deck. You have small fast troops which can help to to spawn many troops at a time but if the opponent hit with arrow or fireball then its gone! you are all clear. With this kind of deck, if you want to win then you have to destroy opponent tower in the first 3 minutes. You have no chances in 2x elixir period. 

Average Low Elixir Deck
clash royale deck
Average low elixir decks are those ones which has average elixir cost upto 3.5 This is an example of a good average low elixir deck. This type of decks are good for defending but you are probably going to lose with the heavy elixir decks if you can not destroy the opponent tower within first 3 minutes, With this kind of decks you can target one tower only. Winning chances are fair with this kind of deck, In the 2x elixir period it will be hard for you to maintain your opponent if they have heavy elixir troops.

Average Good Elixir Deck
clash royale deck
This decks are probably the best ones to have. These decks are counted upto 4.4. These average good elixir decks are pretty much balanced and you can spawn your troops fairly well. You can both both and defend very well with this kind of decks. Winning chances are good but you have to be careful with heavy elixir decks in the 2x elixir period. With the low elixir decks, you chances of winning is more than ninety percent.

Average High Elixir Decks
clash royale deck
Average high elixir decks are those which have more than 4.4 average elixir. This decks works very well in the 2x elixir period. With this deck you can push great but defending is quite hard, So till the 2x elixir period just defend yourself and then you can start pushing and you can hope for 3 crown victory. However, with the Average good elixir deck, your chances of winning is equal.

Push From Arena 1 to 7 with Simple Amazing Deck

Tousif 09:03:00
Clash Royale deck to reach Royale Arena, Clash Royale deck to reach arena 5
There are many decks out there that will help you to push your trophies but there are only few decks that almost remains the same. This deck I am talking about will remain almost same from the very beginning from Royal arena. For the players who are haven't yet reached Royal Arena, is a dream for them. I know it very well cause before reaching to Royal Arena I struggled for few days and finally this deck helped me to reach.

Push Up to Arena 5

Lets start from the beginning. You only need to change your deck on Arena 5 cause you'll have better options available then.
Clash Royale deck to reach Royale Arena, Clash Royale deck to reach arena 5
With this deck above shown, is very simple and elegant. The cards are all available in training period. Now you may think what if you  dont have any of Prince or witch. Well for them, i'll say, you can replace it with Baby Dragon. Among, Prince, Witch and Baby Dragon, Super Cell provides us any 2 at the start. So this is not really a big deal. But remember, Witch is very important here and Giant is the main Card. This deck is very hard to stop and will smoothly help you to reach to Spell Valley. If you are wondering about the deck strategy, Im writing it down there.

Push up to Arena 7
Clash Royale deck to reach Royale Arena, Clash Royale deck to reach arena 5
You see what are the changes from the first deck? I've just replaced Musketeer with Wizard and our loving Prince with most wanted Hog Rider. The Elixir cost remains the same but now your deck is much better. This is a simple amazing deck that will make you to Royal Arena without much losses. 

Deck Strategy: Now lets talk about this deck strategy. In this deck, the key card is the Giant, which will be your Shield for you high damage troops that will be on the back side. First, Spawn the Giant at thr back of the king tower, until it reaches to the bridge, you will have full elixirs again, now its time to reinforce your shield with high damage troops. You can pick the troops you want. But it is better if you keep either Witch or Wizard and Bomber there. They wont let anyone stop your Giant.
Always get prepared for Barbarian from the opponent cause that is the only troop can counter your Giant so make sure you spawn the wizard at a specific distance that can protect your Giant from the opponent Barbarian. Generally nothing stops this push unless opponent places bomb tower. This is why the Hog Rider is in the deck. So clear out your path and make your enemy destroy to the ground!
Prince would do the same.

Generally this deck works very smooth. The success rate of this deck is fairly well and most importantly, you dont have to change your deck over and over again. Have faith on this deck and make it to the Royal Arena!

Push to Arena 4: Deck to reach Pekka's Playhouse

Tousif 08:25:00
Clash_Roayle_Best_Deck_to_Reach_Arena_4

Few days ago I wrote about Beginners Guide. Now if you are more than a casual player then it should not take long time to reach Arena 4. you will be able to reach pekka's playhouse in a week probably. At the start of the game players generally mess up their decks or end up with using all the golds on other cards if they lose a battle and this is a true story. So that is not the way, you have to keep faith on your own deck. But ofcourse the deck should be balanced enough to make sure you have a chance to win, unless you get matched with a very tough opponent.

In this article, I'm going to write about the probable good decks to reach to Arena 4, which is named as Pekka's Playhouse. Here is a good one, take a look -
Clash_Roayle_Best_Deck_to_Reach_Arena_4
This deck above is very well balanced and probably one of the best decks you can have to reach to Arena 4. The average elixir cost is also not very high to manage. You can see 3 epic cards which you may not have, so if that is the case then you can do some experiments but make sure you do not change Giant, Witch, Musketeer because this 3 are the main cards in here. What you have to do is, spawn your giant and give it protection from the back. For this you can use Witch, archers, musketeer, baby dragon etc. Make sure you use a splash damage troop at the back of Giant. Hopefully if your Giant is atleast level 3 then you will be able to destroy one enemy tower on your first run. One thing is important here, you should spawn the giant from the back of your towers, so that your elixirs will be filled til your giant reaches the bridge and you can give protection from the back.

If you are not having the cards that are shown in this deck, then you can also try out this deck.
Clash_Roayle_Best_Deck_to_Reach_Arena_4
This deck will also be very useful with the bomber from the back of the giants and the Goblin barrel which can be played as a tricky card here. Actually, the Goblin barrel is very useful if you use it in a perfect time or in the time of having elixir advantage. The tiny little goblins can eat up half of the tower health in few secs.

Well, these 2 are mainly based on Giant and price combo. Here the last one is something different you can have, the Balloon Deck.
Clash_Roayle_Best_Deck_to_Reach_Arena_4, The_Balloon_Deck
The balloon attack is always nice to see if it gets success. This deck I'm showing is quite powerful and hard to stop if you are targeting to reach Pekka's Playhouse. With a pretty good average elixir cost this deck comes with Balloon with Minions and archers, musketeer, in the ground to protect your main card. Once the balloon reach  the enemy tower with a ground troop then it will generally destroy the enemy tower easily. Use the arrows to easy kill the opponent goblins and minions. However, you can replace the Goblin Barrel with Barbarians which is generally a tough melee fighter and can stop and ground push easily.

Do you have a better deck to share? Let me know in the comments below!